CRUISE CONTROL

#pausemenu 1

#map map4.pcx 10.0 3000.0 100.0 3000.0 3.0 70.0


// player

#model 1 7
	#file enfin_revertir.shp
	#position 1600.0 1630.0 1200.0
	#orientation 0.0 -115.0 0.0
	#enemystatus 1
#end_model

#alienlight
	#object 1
	#bind_to_headlight
	#ambient 0.0 0.0 0.0 0.0
	#diffuse 0.5 0.7 1.0 1.0
	#specular 0.5 0.7 1.0 1.0
	#attenuation 0.00003
#end_alienlight

// akira

#model 2 8
	#file baseship.shp
	#position 1640.0 1450.0 1180.0
	#orientation 0.0 160.0 0.0
	#enemystatus 1
#end_model

// static escort

#model 3 8
#file enfin_revertir.shp
	#position 1790.0 1590.0 1500.0
	#orientation -20.0 -30.0 0.0
	#enemystatus 1
#end_model


// ---- player waypoints -------

#model 100 9
	#name w1
	#position 5400.0 960.0 4200.0
#end_model

#model 101 9
	#name w2
	#position 7000.0 800.0 8200.0
#end_model

#model 102 9
	#name w3
	#position 10000.0 670.0 9200.0
#end_model

#model 103 9
	#name w4
	#position 11000.0 250.0 11600.0
#end_model

#model 104 9
	#name w5
	#position 14600.0 630.0 13800.0
	#end_point
#end_model


// --------- first wing of enemies ----------

#model 10 8
	#file introspective.shp
	#position 5300.0 1020.0 3480.0
	#orientation 0.0 90.0 0.0
	#enemystatus 2
	#energy 220
#end_model

#model 11 8
	#file introspective.shp
	#position 5300.0 1030.0 3530.0
	#orientation 0.0 120.0 0.0
	#enemystatus 2
	#energy 220
#end_model

#model 12 8
	#file protector.shp
	#position 5850.0 1070.0 4000.0
	#orientation 0.0 20.0 0.0
	#enemystatus 2
#end_model

#model 13 8
	#file protector.shp
	#position 5750.0 1090.0 4000.0
	#orientation 0.0 20.0 0.0
	#enemystatus 2
#end_model



// -------- fuel depot ---------


// tanks

#model 30 5
	#file tank.shp
	#position 7400.0 650.0 10000.0
	#orientation 0.0 -30.0 0.0
	#enemystatus 2
#end_model


#model 31 5
	#file tank.shp
	#position 7400.0 650.0 10040.0
	#orientation 0.0 -30.0 0.0
	#enemystatus 2
#end_model


#model 32 5
	#file tank.shp
	#position 7400.0 650.0 10080.0
	#orientation 0.0 -30.0 0.0
	#enemystatus 2
#end_model


#model 33 5
	#file tank.shp
	#position 7460.0 650.0 10000.0
	#orientation 0.0 -30.0 0.0
	#enemystatus 2
#end_model


#model 34 5
	#file tank.shp
	#position 7460.0 650.0 10040.0
	#orientation 0.0 -30.0 0.0
	#enemystatus 2
#end_model


#model 35 5
	#file tank.shp
	#position 7460.0 650.0 10080.0
	#orientation 0.0 -30.0 0.0
	#enemystatus 2
#end_model

// base building

#model 36 5
	#file hangar.shp
	#position 7430.0 650.0 10120.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model


// turret

#model 38 5
	#file turret.shp
	#position 7230.0 650.0 9920.0
	#orientation 0.0 190.0 0.0
	#enemystatus 0
#end_model

#model 39 6
	#file turret_head.shp
	#position 7230.0 680.0 9920.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

// turret2

#model 40 5
	#file turret.shp
	#position 7570.0 650.0 10050.0
	#orientation 0.0 190.0 0.0
	#enemystatus 0
#end_model

#model 41 6
	#file turret_head.shp
	#position 7570.0 680.0 10050.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

#model 70 5
	#file light.shp
	#position 7082.0 710.0 9960.0
	#orientation -120.0 -95.0 0.0
	#enemystatus 0
#end_model


// ------ final wing of enemies -------

#model 20 8
	#file pareil.shp
	#position 9800.0 270.0 11700.0
	#orientation 0.0 -20.0 0.0
	#enemystatus 2
#end_model

#model 21 8
	#file pareil.shp
	#position 9860.0 280.0 11500.0
	#orientation 0.0 -20.0 0.0
	#enemystatus 2
#end_model

#model 22 8
	#file freelancer.shp
	#position 10000.0 300.0 10800.0
	#orientation 0.0 50.0 0.0
	#enemystatus 2
#end_model

// waypoints for final wing

#model 200 9
	#name w1
	#position 11200.0 260.0 10600.0
#end_model
#model 201 9
	#name w2
	#position 11000.0 260.0 11400.0
#end_model
#model 202 9
	#name w3
	#position 10100.0 260.0 11300.0
#end_model


// ----- 2 cobras at rendezvous point ----------

#model 50 8
	#file cobra.shp
	#position 14600.0 650.0 13500.0
	#orientation 0.0 120.0 0.0
	#enemystatus 1
#end_model

#model 51 8
	#file cobra.shp
	#position 14550.0 640.0 13500.0
	#orientation 0.0 120.0 0.0
	#enemystatus 1
#end_model



	
// ------- targets -------

// fuel depot turrets
#targetlist 39 1 1
#targetlist 41 1 1

// first enemy wing
#targetlist 10 2 2 1
#targetlist 11 2 1 2
#targetlist 12 2 1 2
#targetlist 13 2 2 1

// final wing
#targetlist 20 2 1 2
#targetlist 21 2 1 2
#targetlist 22 2 2 1

// rendezvous cobras
#targetlist 50 3 20 21 22
#targetlist 51 3 20 21 22


// -------- paths ----------

// player
#pathlist 1 5 104 103 102 101 100
// akira
#pathlist 2 5 104 103 102 101 100
// final wing
#pathlist 20 3 200 201 202
#pathlist 21 3 200 201 202
#pathlist 22 3 200 202 201

// mission objectives

#num_goals 2
#goal
	#destroy 7 30 31 32 33 34 35 36
	#shorttext DESTROY FUEL DEPOT NEAR WP3
#end_goal
#goal
	#save 1 2
	#reach 2 1 104
	#shorttext PROTECT & ESCORT MOTHERSHIP
#end_goal